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(This page was last updated June 7, 2012)
During the early 1980s, my favorite video arcade game was Dig Dug. I spent countless hours in arcades and 7-11 stores playing this game. I often recall wishing I had my own personal Dig Dug game at home. Now, of course, with software programs available that emulate precisely the hardware of these original arcade machines, and with the original ROM images that are often available online, a player can now play Dig Dug on their computer, just as they played it twenty-five years ago, as often as they wish! Ed Collins |
A Very Short History |
In 1980, the game designers at Namco turned the arcade coin-operated video game Pac-Man into an international phenomenon. Even before the Pac-Man craze died down, Namco tried to follow up Pac-Man's success with several other maze-related video games. Alas, most all of these met with only marginal success. Then in 1982, some bright young employee turned the concept upside down - what if we let the players create their own mazes? With this simple thought, the soon-to-be arcade classic Dig Dug was born. Its oddball premise and eye-catching cartoon graphics were a hit with gamers, who were happy to try something different. |
Atari built the United States version of the coin-operated game under license from Namco. With its charming characters, catchy tune, innovative (and addictive) game play, Dig Dug did indeed become an instant classic. In 1985, Namco put out a sequel, arming the hero with a jackhammer and placing him on an island instead of beneath the earth. Unfortunately, Dig Dug II arrived during somewhat of an arcade downswing and consequently never got a wide distribution. However, the original remains a beloved favorite of the arcade community, an addictive and charming classic like no other game before... or since. The text below is from a Dig Dug magazine ment: |
Dig a maze down deep in the ground. When a flower sprouts you play another round. Use your pump just like a bazooka. Use it to puff up the bad, bad Pooka. Pump up Fygar, put out his flame. Eat all the veggies and win the game. |
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There's a lot more. But you've got to play it to get all the action. It's DIG DUG, the new ATARI coin video game that's shaking the whole country. |
The Concept |
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In Dig Dug, you portray Dig Dug, a stocky blue & white suited fellow who digs through multi-colored layers of earth to eliminate dangerous underground enemies. Your weapon of choice? An air pump! Taking aim at the red, sunglasses-wearing orbs called Pookas or the green, fire-breathing dragons called Fygars, you fire a short hose, snare an enemy and pump it up until it explodes. But be careful! If you get the job half-done, the enemies will not remain stunned in their semi-inflated state, but will soon recover and resume the chase! |
If your air pump isn't challenging enough for you, your character can always lure the Pookas or Fygars underneath a large rock, dig out the earth holding it up, then move away and watch the smashing with sadistic glee. |
Pookas and Fygars generally stick to the tunnels you dig underground, but theses curious little creatures have the ability to change to ghost form, ing through the earth to chase you down! | ![]() |
Arcade Game Photographs |
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Playing Tips |
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DROPPING ROCKS AND KILLING... |
POINTS EARNED |
...1 monster | 1,000 |
...2 monsters at once | 2,500 |
...3 monsters at once | 4,000 |
...4 monsters at once | 6,000 |
...5 monsters at once | 8,000 |
...6 monsters at once | 10,000 |
...7 monsters at once | 12,000 |
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Various Screenshots |
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ROUND 1![]() |
ROUND 2![]() |
ROUND 3![]() |
ROUND 4![]() |
ROUND 5![]() |
ROUND 6![]() |
ROUND 7![]() |
ROUND 8![]() |
ROUND 9![]() |
ROUND 10![]() |
ROUND 11![]() |
ROUND 12![]() |
ROUND 13![]() |
ROUND 14![]() |
ROUND 15![]() |
The Bonus Vegetables / Fruits |
ROUND | VEGETABLE | VEGETABLE IMAGE | POINTS EARNED |
Round 1 |
carrot | ![]() |
400 |
Round 2 |
turnip | ![]() |
600 |
Round 3 |
mushroom | ![]() |
800 |
Round 4 |
zucchini (or cucumber) | ![]() |
1,000 |
Round 5 |
zucchini (or cucumber) | ![]() |
1,000 |
Round 6 |
eggplant (or aubergine or squash) | ![]() |
2,000 |
Round 7 |
eggplant (or aubergine or squash) | ![]() |
2,000 |
Round 8 |
green pepper | ![]() |
3,000 |
Round 9 |
green pepper | ![]() |
3,000 |
Round 10 |
tomato | ![]() |
4,000 |
Round 11 |
tomato | ![]() |
4,000 |
Round 12 |
garlic | ![]() |
5,000 |
Round 13 |
garlic | ![]() |
5,000 |
Round 14 |
watermelon | ![]() |
6,000 |
Round 15 |
watermelon | ![]() |
6,000 |
Round 16 |
Galaxian Flagship | ![]() |
7,000 |
Round 17 |
Galaxian Flagship | ![]() |
7,000 |
Round 18 and beyond |
pineapple | ![]() |
8,000 |
Arcade Game Information |
Manufacturer: Namco / Atari Year: 1982 Class: Wide Release Genre: Labyrinth / Maze Type: Video Arcade |
Monitor Orientation: Vertical Monitor Type: Raster Monitor Resolution X: 224 pixels Monitor Resolution Y: 288 pixels Number of Colors Used: 32 Video Frequency: 60.61 Hz |
Conversion Class: Namco Galaga Number of Simultaneous Players: 1 Maximum Number of Players: 2 Gameplay: Alternating Control Layout: Single Player Ambidextrous Joystick: 4-way (up, down, left, right) Buttons: 1 - Pump Number of Coin Slots: 2 Sound: Unamplified Mono (requires one-channel amp) |
Dipswitch Options:
Extra life can be set to 'none' or varying scores. (The default is 20,000 and 60,000). |
Starting number of lives can be set to 1, 2, 3, or 5. (The default is 3). |
An option for the game to continue at the current level after all lives are lost can be set to ON or OFF. (The default is ON). |
The game difficulty can be set to EASY, MEDIUM, HARD or EXPERT. (The default is EASY). |
Trivia |
![]() (I'm a member of the latter.) |
![]() beginning of the game belong to: N .N (Namco) |
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![]() The bottom row is never used while playing. It displays the number of lives left and the number of the Round. Notice the bottom-most level of earth only has three rows, while the three levels of earth above this one all have four rows. The very top row of the grid is used only to display the current score and high score. |
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A Poem by Edward D. Collins - Copyright 1982 |
Dig Dug is the game we love We play it all the time Been bitten by the Dig Dug Bug And it sure feels fine. Drop those rocks and crush their heads Pooka's just above you now |
My Current High Score |
85,170 (Level 13) "Hey, I like the game. |
![]() Screenshot of previous high score |
Here's a link to a review of the game, by Jon Reddick! |
FAQ (Frequently Asked Questions) |
How can I play Dig Dug, and other arcade games of that era? First you have to an emulator, that will emulate the arcade game you wish. (Emulators are much better than simulators, since the latter programs are never able to provide the same feel as the original game.) MAME is a good emulator program, and probably the most well known, but I understand there are others. Then, you have to find a site that offers the ROM images for your favorite arcade game. (No, I'm not legally able to offer the ROM images for .) |